Curious Systems: Explorations in Art and Algorithmic Behavior
In many works of interactive or reactive art and design, it is the quality of movement, types of behaviors, and dynamics of responses that create meaning, invoke curiosity, or allow viewers and users to invent narratives. This course examines various approaches to programming motion and behaviors to create believable, responsive systems and environments. We will examine basic physics algorithms for motion, attractions, repulsions, and spring systems, as well as more advanced techniques using flocking behaviors and group dynamics. The course will consider precedences in traditional animation and puppetry and role of abstraction and anthropomorphism in creating believable lifelike systems. The course will be taught using Processing; participants should have some prior programming experience.
Chris Sugrue is an artist and programmer developing interactive installations, audio-visual performance and experimental interfaces. Her works experiment with technology in playful and curious ways and investigate topics such as artificial life, eye-tracking and optical illusions.
Chris holds a Masters of Fine Arts in Design and Technology from Parsons School of Design and has exhibited internationally in numerous festivals and galleries. Her interactive installation, Delicate Boundaries, received an honorary mention from Vida Art and Artificial Life Awards and first prize from Share Festival. In 2009, she collaborated to help develop the EyeWriter, a low-cost eye controlled drawing tool for ALS patients. Chris has taught courses in the Design and Technology department at Parsons School of Design, the Interface Culture program at the KunstUniversität in Linz, Austria, and numerous workshops on visual and creative programming.